day end
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parent
1634f96817
commit
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25
main.zig
25
main.zig
@ -36,13 +36,10 @@ fn draw() !void {
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var w = Winsize{};
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var i: u64 = 0;
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var ii: u64 = 0;
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var buf = std.mem.zeroes([2]u8);
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var slice: []u8 = undefined;
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var bytes_written: u3 = 0;
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var buffer_size: u32 = 0;
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buf[0] = 0;
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w = try getTermDimension();
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buffer_size = w.ws_row;
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buffer_size = buffer_size * w.ws_col * 4;
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@ -51,13 +48,10 @@ fn draw() !void {
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defer allocator.free(buffer);
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definitions.obj[0].a.x = 10;
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print("definitions.obj[0].a.x:{}\n", .{definitions.obj[0].a.x});
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print("definitions.obj[0].b.x:{}\n", .{definitions.obj[0].b.x});
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print("definitions.obj[9].b.x:{}\n", .{definitions.obj[9].b.x});
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_ = try stdin.readUntilDelimiterOrEof(&buf, '\n');
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wait_for_enter();
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// defer std.heap.page_allocator.free(tmp);
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//video loop
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while (true) {
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buffer[0] = 0;
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i = 0;
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//clear buffer
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while (i < buffer.len) : (i += 4) {
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@ -82,18 +76,8 @@ fn draw() !void {
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// mv_axis_border_bounce(w, &primitive.vec.c, 'x');
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// mv_axis_border_bounce(w, &primitive.vec.c, 'y');
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// try triangle(buffer, w, primitive.vec2);
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// mv_axis_border_bounce(w, &primitive.vec2.a, 'x');
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// mv_axis_border_bounce(w, &primitive.vec2.a, 'y');
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// mv_axis_border_bounce(w, &primitive.vec2.b, 'x');
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// mv_axis_border_bounce(w, &primitive.vec2.b, 'Y');
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// mv_axis_border_bounce(w, &primitive.vec2.c, 'x');
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// mv_axis_border_bounce(w, &primitive.vec2.c, 'y');
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//try triangle(buffer, w, definitions.obj.vec);
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try fill_draw(w, buffer);
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try out.print("{s}", .{buffer});
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//_ = try stdin.readUntilDelimiterOrEof(&buf, '\n');
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sleep(30000000);
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}
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}
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@ -133,3 +117,8 @@ fn fill_draw(w: Winsize, buffer: []u8) !void {
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}
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}
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}
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fn wait_for_enter() void {
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_ = stdin.readUntilDelimiterAlloc(std.heap.page_allocator, '\n', 3) catch |err| {
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print("string to long{}", .{err});
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}; //Memory leak?
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}
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@ -24,6 +24,15 @@ pub const Triangle = struct {
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bufc: *i32,
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};
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pub const Polygon = struct{
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const Node = struct{point:Point,*Node};
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head: *Node;
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length: u32;
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pub fn new() Node {
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return Node
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pub fn pixel(buffer: []u8, w: Winsize, x: i64, y: i64, symbol: u21) !void {
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const i: usize = @intCast(4 * (x + y * w.ws_col));
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if (i < buffer.len) { //-1 ??
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