191 lines
5.5 KiB
Zig
191 lines
5.5 KiB
Zig
const std = @import("std");
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const expect = std.testing.expect;
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const print = std.debug.print;
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const getenv = std.posix.getenv;
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const ioctl = std.c.ioctl;
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const c = @cImport({
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@cDefine("_NO_CRT_STDIO_INLINE", "1");
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@cInclude("sys/ioctl.h");
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@cInclude("stdio.h");
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});
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const Winsize = struct {
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ws_row: c_ushort = 0,
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ws_col: c_ushort = 0,
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ws_xpixel: c_ushort = 0,
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ws_ypixel: c_ushort = 0,
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};
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const Point = struct {
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x: u32,
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y: u32,
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z: u32,
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};
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const Vec3 = struct {
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a: Point,
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b: Point,
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c: Point,
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};
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pub fn main() !void {
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var win = Winsize{};
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win = try getTermDimension();
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print("winsize.ws_row: {}\nws_line: {}\nws_xpixel: {} \nws_ypixel: {}\n", .{ win.ws_row, win.ws_col, win.ws_xpixel, win.ws_ypixel });
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try fillBuffer();
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try createFile();
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if (getenv("TERM")) |buf| {
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print("Buffer:{s}\n", .{buf});
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const slice = getNum(buf);
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_ = slice;
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//for (slice) |num| {
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// print("extracted number:\n{d}\n", .{num});
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//}
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} else {
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print("Error getenv\n", .{});
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}
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}
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fn getTermDimension() !Winsize {
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var w = Winsize{};
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var ret: u16 = 0;
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const err = error{CUnknown};
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//print("stdout_fileno: {}\n", .{@TypeOf(std.c.STDOUT_FILENO)});
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ret = @intCast(ioctl(std.c.STDOUT_FILENO, c.TIOCGWINSZ, &w));
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if (ret > 0) {
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return err.CUnknown;
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}
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//print("winsize.ws_row: {}\nws_line: {}\nws_xpixel: {} \nws_ypixel: {}\n", .{ w.ws_row, w.ws_col, w.ws_xpixel, w.ws_ypixel });
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return w;
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}
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fn getNum(str1: []const u8) []u64 {
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//_ = str1;
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var pos: u64 = 0;
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var num = std.mem.zeroes([64]u64);
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var num_res = std.mem.zeroes([16]u64);
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var it: u64 = 0;
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for (str1, 0..) |elem, it2| {
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if (elem >= 48 and elem <= 57) { //is ascii number?
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num[pos] = @intCast(elem - 48);
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if (pos <= @bitSizeOf(@TypeOf(pos))) {
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pos += 1;
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} else {
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print("ERROR int u64 oveflow! pos {d} ,max {d}\n", .{ pos, @bitSizeOf(@TypeOf(pos)) });
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}
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}
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//Calculate int out of characters
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if ((elem < 48 or elem > 57) or it2 == (str1.len - 1)) {
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if (pos != 0) {
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for (0..pos) |i| {
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if (i < pos - 1) {
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num_res[it] = num_res[it] + num[i] * (std.math.pow(u64, 10, (pos - i - 1)));
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} else {
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num_res[it] = num_res[it] + num[i];
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}
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}
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//print("numres:{}={}\n", .{ it, num_res[it] });
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pos = 0;
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it += 1;
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}
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}
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}
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return &num_res;
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}
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fn createFile() !void {
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const file = try std.fs.cwd().openFile("junk-file.txt", .{ .mode = std.fs.File.OpenMode.read_write });
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defer file.close();
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const bytes_written = try file.writeAll("hello world!");
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//_ = bytes_written;
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std.debug.print("files written:{any}, {any}", .{ bytes_written, @TypeOf(bytes_written) });
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var buffer: [100]u8 = undefined;
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try file.seekTo(0);
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const bytes_read = try file.readAll(&buffer);
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print("buffer: {s} check: {s}\n", .{ buffer[0..bytes_read], "hello world!" });
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if (std.mem.eql(u8, buffer[0 .. bytes_read - 1], "hello world!") == true) {
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print("equal\n", .{});
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} else {
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print("not equal\n", .{});
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}
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}
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fn fillBuffer() !void {
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const allocator = std.heap.page_allocator;
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var w = Winsize{};
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var i: u64 = 0;
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w = try getTermDimension();
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const file = try std.fs.cwd().createFile("buffer.out", .{});
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defer file.close();
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var buffer = try allocator.alloc(u8, w.ws_row * w.ws_col * 4); //utf-8 can be 4 bytes long
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defer allocator.free(buffer);
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buffer[0] = 0;
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while (i < buffer.len) : (i += 4) {
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const slice = buffer[i .. i + 4];
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_ = try std.unicode.utf8Encode('\u{2588}', slice);
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}
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try pixel(buffer, w, 5, 10, '\u{1F702}');
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const vec = Vec3{
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.a = Point{ .x = 0, .y = 1, .z = 2 },
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.b = Point{ .x = 0, .y = 1, .z = 20 },
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.c = Point{ .x = 0, .y = 1, .z = 2 },
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};
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_ = vec;
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//triangle(vec);
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_ = try bresenham(buffer, w, Point{ .x = 10, .y = 40, .z = 0 }, Point{ .x = 100, .y = 20, .z = 0 });
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try file.writeAll(buffer);
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}
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fn pixel(buffer: []u8, w: Winsize, x: u64, y: u64, symbol: u21) !void {
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const i = 4 * (x + y * w.ws_col);
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if (i < buffer.len) {
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const slice = buffer[i .. i + 4];
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print("slice:{u}\n", .{slice});
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_ = try std.unicode.utf8Encode(symbol, slice);
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print("slice after:{u}\n", .{slice});
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print("cols{}\ni: {}\n", .{ w.ws_col, i });
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} else {
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print("Error illegal memory access\n", .{});
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}
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}
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fn bresenham(buf: []u8, w: Winsize, p1: Point, p2: Point) !void {
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var x: u64 = p1.x;
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var y: u64 = p1.y;
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const dx = (p2.x - p1.x);
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const a: u32 = 20;
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const b: u32 = 40;
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var c1: i64 = 0;
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c1 = a - b;
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print("c:{}\n", .{c1});
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print("p2: {} - {},{}", .{ p2.y, p1.y, p2.y - p1.y });
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var dy: i64 = ((p2.y) - (p1.y));
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//const slope = dx/dy;
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var er: i64 = 0;
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while (x <= p2.x) : (x += 1) {
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print("[bresenham]x:{},y:{},er:{},dx:{},dy:{}\n", .{ x, y, er, dx, dy });
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_ = try pixel(buf, w, x, y, '.');
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if (dy > 0) {
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er += dy;
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if (2 * er >= dx) {
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y += 1;
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er -= dx;
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}
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} else if (dy < 0) {
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er -= dy;
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if (2 * er >= dx) {
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y -= 1;
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er += dx;
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}
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}
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}
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dy = 0;
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}
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//fn triangle(vec: Vec3) void {
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//}
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