diff --git a/src/main.zig b/src/main.zig index c93af23..3309961 100644 --- a/src/main.zig +++ b/src/main.zig @@ -3,17 +3,64 @@ const rl = @import("raylib"); const rg = @import("raygui"); const pr = @import("primitives.zig"); -const Particle = struct{ +var prng = std.rand.DefaultPrng.init(124346556); + + +const rand = prng.random(); + +fn randMinMaxFloat(min:f32,max:f32) f32 { + var r1 = rand.float(f32); + r1 = 2*(r1 - 0.5);//-0.5..0.5 + return (@abs(min)+@abs(max))/2 * r1; +} + +test "random" { + var seed:u64 = undefined; + var r1 :f32 = undefined; + try std.posix.getrandom(std.mem.asBytes(&seed)); + + prng = std.rand.DefaultPrng.init(seed); + while(true) { + r1 = randMinMaxFloat(-10,10); + //std.debug.print("randMinMaxFloat:{}\n",.{r1}); + if (r1 > 8 or r1 < -8 ) { + std.debug.print("Greater:{}\n",.{r1}); + } + } +} + +const Particle = struct { const Self = @This(); position : pr.Vec = .{.a = .{.x=0,.y=0,.z=0}}, velocity : pr.Vec = .{.a = .{.x=0,.y=0,.z=0}}, acceleration : pr.Vec = .{.a = .{.x=0,.y=0,.z=0}}, - pub fn new(self:Self)void{ + lifespan : u8 = 0, + pub fn new(self:Self) void { _ = self; } - pub fn update(self:Self)void{ - self.velocity = self.velocity + self.acceleration; - self.position = self.position + self.velocity; + pub fn update(self:*Self) void { + self.velocity.add(self.acceleration); + self.position.add(self.velocity); + + if (self.lifespan > 0) { + self.lifespan -= 1; + } else { + const xrnr = randMinMaxFloat(-1,1); + const yrnr = randMinMaxFloat(-1,1); + + std.debug.print("rngx:{}\nyrng:{}\n",.{xrnr,yrnr}); + self.lifespan = rand.intRangeAtMost(u8,1,100); + self.acceleration.a.x = xrnr; + self.acceleration.a.y = yrnr; + self.position.a.x = 0; + self.position.a.y = 0; + self.velocity.a.x = 0; + self.velocity.a.y = 0; + self.position.a.color.r = rand.intRangeAtMost(u8,0,255); + self.position.a.color.g = rand.intRangeAtMost(u8,0,255); + self.position.a.color.b = rand.intRangeAtMost(u8,0,255); + } + } }; @@ -25,8 +72,23 @@ pub fn main() anyerror!void { const rect2 = rl.Rectangle{ .x = @as(f32, @floatFromInt(10)), .y = @as(f32, @floatFromInt(10)), .width = @as(f32, @floatFromInt(300)), .height = @as(f32, @floatFromInt(100)) }; var msg_res : i32=-1; var state : i32=-1; + + var seed:u64 = undefined; + try std.posix.getrandom(std.mem.asBytes(&seed)); - const p1 = Particle{.velocity = .{.a = .{.x = 1,.y = 1}}}; + prng = std.rand.DefaultPrng.init(seed); + var xrnr : f32 = 0; + var yrnr : f32 = 0; + + var posx : i32 = 0; + var posy : i32 = 0; + + var p1 : [100]Particle = undefined; + for (&p1) |*p| { + xrnr = rand.float(f32); + yrnr = rand.float(f32); + p.* = Particle{.velocity = .{.a = .{.x = 5,.y = 1}},.acceleration = .{.a = .{.x=xrnr,.y=yrnr}}}; + } rl.initWindow(screenWidth, screenHeight, "raylib-zig [core] example - basic window"); defer rl.closeWindow(); // Close window and OpenGL context @@ -59,8 +121,20 @@ pub fn main() anyerror!void { else =>{}, } } - p1.update(); - rl.drawCircle(p1.position.a.x,p1.position.a.y,40,rl.Color{.r=124,.g=195,.b=217,.a=100}); + for (&p1) |*p| { + p.update(); + if(p.position.a.x >= -(screenWidth/2)){ + posx = @intFromFloat(screenWidth / 2 + p.position.a.x); + } else { + posx = 0; + } + if(p.position.a.y >= -(screenHeight/2)){ + posy = @intFromFloat(screenHeight / 2 + p.position.a.y); + } else { + posy = 0; + } + rl.drawCircle(posx,posy,5,rl.Color{.r=p.position.a.color.r,.g=p.position.a.color.g,.b=p.position.a.color.b,.a=255}); + } } diff --git a/zig-out/bin/raylib-test b/zig-out/bin/raylib-test index d8e65b0..c6403fc 100755 Binary files a/zig-out/bin/raylib-test and b/zig-out/bin/raylib-test differ