sdf
This commit is contained in:
parent
8452d41247
commit
c3b9fbc298
25
src/main.zig
25
src/main.zig
@ -28,6 +28,8 @@ test "random" {
|
||||
}
|
||||
}
|
||||
}
|
||||
const screenWidth = 800;
|
||||
const screenHeight = 450;
|
||||
|
||||
const Particle = struct {
|
||||
const Self = @This();
|
||||
@ -46,29 +48,29 @@ const Particle = struct {
|
||||
self.lifespan -= 1;
|
||||
} else {
|
||||
const xrnr = randMinMaxFloat(-1,1);
|
||||
const yrnr = randMinMaxFloat(-1,1);
|
||||
const yrnr = randMinMaxFloat(-0.5,0.5);
|
||||
|
||||
std.debug.print("rngx:{}\nyrng:{}\n",.{xrnr,yrnr});
|
||||
self.lifespan = rand.intRangeAtMost(u8,1,100);
|
||||
self.acceleration.a.x = xrnr;
|
||||
self.acceleration.a.y = yrnr;
|
||||
self.position.a.x = 0;
|
||||
self.position.a.y = 0;
|
||||
self.position.a.x = @floatFromInt(rl.getMouseX()-screenWidth/2);
|
||||
self.position.a.y = @floatFromInt(rl.getMouseY()-screenHeight/2);
|
||||
self.velocity.a.x = 0;
|
||||
self.velocity.a.y = 0;
|
||||
self.velocity.a.y = -20;
|
||||
self.position.a.color.r = rand.intRangeAtMost(u8,0,255);
|
||||
self.position.a.color.g = rand.intRangeAtMost(u8,0,255);
|
||||
self.position.a.color.b = rand.intRangeAtMost(u8,0,255);
|
||||
}
|
||||
|
||||
}
|
||||
pub fn applyGravity(self : *Self,val : f32) void {
|
||||
self.velocity.a.y += val;
|
||||
}
|
||||
};
|
||||
|
||||
pub fn main() anyerror!void {
|
||||
// Initialization
|
||||
//--------------------------------------------------------------------------------------
|
||||
const screenWidth = 800;
|
||||
const screenHeight = 450;
|
||||
|
||||
const rect2 = rl.Rectangle{ .x = @as(f32, @floatFromInt(10)), .y = @as(f32, @floatFromInt(10)), .width = @as(f32, @floatFromInt(300)), .height = @as(f32, @floatFromInt(100)) };
|
||||
var msg_res : i32=-1;
|
||||
var state : i32=-1;
|
||||
@ -83,13 +85,15 @@ pub fn main() anyerror!void {
|
||||
var posx : i32 = 0;
|
||||
var posy : i32 = 0;
|
||||
|
||||
var p1 : [100]Particle = undefined;
|
||||
var p1 : [1000]Particle = undefined;
|
||||
for (&p1) |*p| {
|
||||
xrnr = rand.float(f32);
|
||||
yrnr = rand.float(f32);
|
||||
p.* = Particle{.velocity = .{.a = .{.x = 5,.y = 1}},.acceleration = .{.a = .{.x=xrnr,.y=yrnr}}};
|
||||
p.* = Particle{.velocity = .{.a = .{.x = 1,.y = -3}},.acceleration = .{.a = .{.x=xrnr,.y=yrnr}}};
|
||||
}
|
||||
|
||||
const img : rl.Texture = rl.loadTexture("img.png");
|
||||
|
||||
rl.initWindow(screenWidth, screenHeight, "raylib-zig [core] example - basic window");
|
||||
defer rl.closeWindow(); // Close window and OpenGL context
|
||||
|
||||
@ -123,6 +127,7 @@ pub fn main() anyerror!void {
|
||||
}
|
||||
for (&p1) |*p| {
|
||||
p.update();
|
||||
p.applyGravity(2);
|
||||
if(p.position.a.x >= -(screenWidth/2)){
|
||||
posx = @intFromFloat(screenWidth / 2 + p.position.a.x);
|
||||
} else {
|
||||
|
Binary file not shown.
Loading…
Reference in New Issue
Block a user